3d8825f5a9
REGISTRY rewritten around the central rule: a character folder is born only when a body ships to ariki-game (<character>_base_v<NN> = ship ordinal). lena_nude dissolves accordingly: - characters/female/lena_base_v01/ — SHIPPED 2026-08-10: AccuRig GLB carrier, T-pose/rig FBX + JSON, previews, frozen README - characters/work/lena/ — the live lane: recipes 01-47 (incl. new 36-47: refill/sheets/clay/despeckle/musculature/spin/AccuRig export/graft/pose QC), masters (athletic_v04 blend + textures, accurig blend), lane-history README - hires_claude/hires_work intermediates (blends, logs, probes) pruned Supporting docs: AGENTS.md, working-files rule, rig-graft plan addendum, originals README, prune_lane.py. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
143 lines
4.9 KiB
Python
143 lines
4.9 KiB
Python
# Stage 11: heal the garment-line creases across the stomach/waist/hips.
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# The lines are GEOMETRY (they show in clay): the briefs waistband ledge and leg-hem ridges
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# (the briefs zone's 1x field kept hip anatomy AND the hem ridges), plus dotted pinch lines
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# where the source mesh's open slits were welded. Strip = hemband mask ∪ slit-seam verts
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# (mapped from the RAW pre-weld GLB's boundary edges) ∪ normal-kink verts in the torso band.
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# Taubin (volume-preserving) on the strip: ridges round off, hips/butt keep their shape.
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# blender --background --python 11_line_heal.py -- <in.blend> <masks.npz> <raw.glb> <out.blend>
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import bpy, sys, time, math
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import numpy as np
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from mathutils import Vector
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from mathutils.kdtree import KDTree
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argv = sys.argv[sys.argv.index("--") + 1:]
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BLEND, MASKS, RAW, OUT = argv[0], argv[1], argv[2], argv[3]
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t0 = time.time()
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ANG_THR = math.radians(12.0)
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TAUBIN_PAIRS = 30
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Z0, Z1 = 0.30, 0.87
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def log(m):
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print(f"[heal {time.time()-t0:6.1f}s] {m}", flush=True)
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bpy.ops.wm.open_mainfile(filepath=BLEND)
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ob = max([o for o in bpy.data.objects if o.type == 'MESH'],
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key=lambda o: len(o.data.vertices))
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me = ob.data
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n_v = len(me.vertices)
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co = np.empty(n_v * 3)
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me.vertices.foreach_get("co", co)
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co = co.reshape(-1, 3)
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M = np.load(MASKS)
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hemband = M["hemband"]
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# ---- slit-seam verts from the raw pre-weld GLB ----
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before = set(bpy.data.objects)
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bpy.ops.import_scene.gltf(filepath=RAW)
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new = [o for o in bpy.data.objects if o not in before]
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raw = max([o for o in new if o.type == 'MESH'], key=lambda o: len(o.data.vertices))
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rme = raw.data
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rn = len(rme.vertices)
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rco = np.empty(rn * 3)
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rme.vertices.foreach_get("co", rco)
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rco = rco.reshape(-1, 3)
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l_tot = np.empty(len(rme.polygons), dtype=np.int32)
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rme.polygons.foreach_get("loop_total", l_tot)
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l_start = np.empty(len(rme.polygons), dtype=np.int32)
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rme.polygons.foreach_get("loop_start", l_start)
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l_v = np.empty(len(rme.loops), dtype=np.int32)
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rme.loops.foreach_get("vertex_index", l_v)
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ecount = {}
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for fs, ft in zip(l_start, l_tot):
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idxs = l_v[fs:fs + ft]
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for k in range(ft):
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a, b = idxs[k], idxs[(k + 1) % ft]
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key = (a, b) if a < b else (b, a)
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ecount[key] = ecount.get(key, 0) + 1
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rbnd = np.zeros(rn, dtype=bool)
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for (a, b), c in ecount.items():
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if c == 1:
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rbnd[a] = rbnd[b] = True
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log(f"raw boundary verts: {rbnd.sum()}")
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for o in new:
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bpy.data.objects.remove(o, do_unlink=True)
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kd = KDTree(n_v)
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for i in range(n_v):
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kd.insert(Vector(co[i]), i)
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kd.balance()
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seam = np.zeros(n_v, dtype=bool)
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# NB: positions have been sculpted since the weld — match generously but only in the torso
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# band, and only trust matches within 6 mm (sculpted garment areas moved far more; their
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# seams are already handled by the fills/melts there)
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for p in rco[rbnd]:
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if not (Z0 < p[2] < Z1):
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continue
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hit = kd.find(Vector(p))
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if hit[0] is not None and hit[2] < 0.006:
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seam[hit[1]] = True
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log(f"seam verts mapped: {seam.sum()}")
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# ---- normal-kink verts (ledges/ridges) ----
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nrm = np.empty(n_v * 3)
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me.vertices.foreach_get("normal", nrm)
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nrm = nrm.reshape(-1, 3)
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n_e = len(me.edges)
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ev = np.empty(n_e * 2, dtype=np.int32)
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me.edges.foreach_get("vertices", ev)
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ev = ev.reshape(-1, 2)
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order = np.concatenate([ev[:, 0], ev[:, 1]])
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nbr = np.concatenate([ev[:, 1], ev[:, 0]])
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srt = np.argsort(order, kind="stable")
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o_s = order[srt]
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n_s = nbr[srt]
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ptr = np.searchsorted(o_s, np.arange(n_v + 1))
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cnt = np.maximum(ptr[1:] - ptr[:-1], 1)
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N = nrm.copy()
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for _ in range(5):
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acc = np.zeros_like(N)
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np.add.at(acc, o_s, N[n_s])
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N = acc / cnt[:, None]
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N /= np.maximum(np.linalg.norm(N, axis=1, keepdims=True), 1e-12)
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ang = np.arccos(np.clip((nrm * N).sum(axis=1), -1, 1))
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navel = (np.abs(co[:, 0]) < 0.022) & (co[:, 2] > 0.495) & (co[:, 2] < 0.555) & (co[:, 1] < 0)
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band = (co[:, 2] > 0.42) & (co[:, 2] < Z1) & ~navel
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kink = band & (ang > ANG_THR)
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log(f"kink verts: {kink.sum()}")
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strip = (hemband | seam | kink) & (co[:, 2] > Z0) & (co[:, 2] < Z1) & ~navel
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for _ in range(2):
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hit = strip[ev[:, 0]] | strip[ev[:, 1]]
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s2 = strip.copy()
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s2[ev[:, 0]] |= hit
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s2[ev[:, 1]] |= hit
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strip = s2
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strip &= ~navel
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sidx = np.nonzero(strip)[0]
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log(f"strip: {len(sidx)} verts")
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Q = co.copy()
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lam, mu = 0.5, -0.53
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for _ in range(TAUBIN_PAIRS):
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for f in (lam, mu):
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acc = np.zeros_like(Q)
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np.add.at(acc, o_s, Q[n_s])
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mean = acc / cnt[:, None]
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Q[sidx] += f * (mean[sidx] - Q[sidx])
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d = np.linalg.norm(Q - co, axis=1)
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log(f"Taubin x{TAUBIN_PAIRS}: max move {d.max():.4f}")
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me.vertices.foreach_set("co", Q.reshape(-1))
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me.update()
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if me.has_custom_normals:
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vn = np.empty(n_v * 3, dtype=np.float32)
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me.vertices.foreach_get("normal", vn)
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me.normals_split_custom_set_from_vertices(vn.reshape(-1, 3))
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bpy.context.preferences.filepaths.save_version = 0 # no .blend1 autosave
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bpy.ops.wm.save_as_mainfile(filepath=OUT)
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log(f"WROTE {OUT}")
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print("HEAL_DONE")
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