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Bulk import of the working lanes that were living untracked on the PC. Content: - characters/ Lena/male body lanes, bakes, texture work, run logs - clothing/ garment pipeline, configs, gates, contract docs - garments/ MD-authored garment sources (.zprj/.zpac) - UAL-Lib/ Universal Animation Library 2 source (.blend/.fbx/.glb) - tools/ blender_bridge, iclone_bridge, md_bridge, tailor, glm_agent - docs/, plans/, dev/, .agents/plans/ Repo hygiene: - .gitattributes: LFS now covers .blend, .zprj, .zpac, .obj, .npy and the Reallusion .iAvatar/.ccAvatar/.ccRestore containers. Without this the ~3.8 GB in this commit would land as raw blobs. .png/.jpg are left out on purpose — ~250 are already tracked raw and converting them would rewrite every one without shrinking history. - .gitignore: exclude /accurig/ (~1 GB AccuRig program files, redistributable from Reallusion, nothing authored here) and /dev/null/ (git-lfs hook copies dropped by a `>/dev/null` redirect on Windows). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The Universal Animation Library comes in two files: the one ending in _RM has root motion baked into every animation, while the other has root motion disabled. If you ever need to re-export from Blender, just install the included Blender addon (root_motion_toggle.py), which lets you turn root motion on or off. Explore all the animations in the Animation Viewer! https://quaternius.com/animviewer.html ------------------------------------------------------- License: CC0 1.0 Universal (CC0 1.0) Public Domain Dedication https://creativecommons.org/publicdomain/zero/1.0/ ------------------------------------------------------ Models by @Quaternius Consider supporting me on Patreon! https://www.patreon.com/quaternius ------------------------------------------------------- Join the Discord Server: https://discord.gg/vJqnRUYRfT