Commit Graph

4 Commits

Author SHA1 Message Date
jeremy b918d8670f feat(naming): dance registry + two-stage naming system; archive non-keepers
Keep aloha1(+pp), dance1(+pp), hakadance1. Archive hakadance2, alohaOG,
firedance1, hakaOG (all variants) to archive/. New dances get provisional
nd## ids at conversion; rename to a dance code (haka01 etc.) only on
adoption via tools/rename_clip.py. Registry: docs/dances/REGISTRY.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 14:06:56 -07:00
jeremy d3206f6ce2 feat(qc): loop_qc tool + loop-qc agent — measure loop-seam smoothness
Pose gap / velocity gap / root drift at the LoopMode.Linear wrap; exit-code
gated. Skill updated: loop QC is workflow step 5, with the Blender-side
fixer playbook.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 13:48:09 -07:00
jeremy aabe8a523c docs(skills): add animation skill — pipeline preferences & lessons
Captures the Mac↔PC bridge workflow, retarget command, naming
conventions, the TempMotion/A-pose/sidecar gotchas, game-launch rules
(ask first, spawn-log tail buffering trap), and repo etiquette.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 23:05:33 -07:00
jeremy 31ba2911df init: animation pipeline hub — Mac↔PC bridge for converting and implementing animations
Skills (.claude/skills/): animation-creation, iclone-video-mocap,
pose-estimation (MediaPipe models via LFS), retarget-animations (deprecated).
Tools: cc/mixamo/kevin/mocap retargeters + composite baker.
Plans: animation-gen-pipeline + skills-adoption.
exchange/: incoming-fbx, converted-glb, reference-video (LFS for fbx/glb/mp4).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 10:29:48 -07:00