NAMING.md/AUDIT.md/UNWIRED.md are the conventions-doc pivot after the
mass-rename was killed; committing so the bridge repo tree is clean.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Bulk import of the working lanes that were living untracked on the PC.
Content:
- characters/ Lena/male body lanes, bakes, texture work, run logs
- clothing/ garment pipeline, configs, gates, contract docs
- garments/ MD-authored garment sources (.zprj/.zpac)
- UAL-Lib/ Universal Animation Library 2 source (.blend/.fbx/.glb)
- tools/ blender_bridge, iclone_bridge, md_bridge, tailor, glm_agent
- docs/, plans/, dev/, .agents/plans/
Repo hygiene:
- .gitattributes: LFS now covers .blend, .zprj, .zpac, .obj, .npy and the
Reallusion .iAvatar/.ccAvatar/.ccRestore containers. Without this the
~3.8 GB in this commit would land as raw blobs. .png/.jpg are left out
on purpose — ~250 are already tracked raw and converting them would
rewrite every one without shrinking history.
- .gitignore: exclude /accurig/ (~1 GB AccuRig program files, redistributable
from Reallusion, nothing authored here) and /dev/null/ (git-lfs hook copies
dropped by a `>/dev/null` redirect on Windows).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Root AGENTS.md is now a thin entry point + knowledge map; the batch-workflow
detail it duplicated already lived in .claude/skills/animation/SKILL.md.
Folded docs/ (dances registry + iclone-bridge stub), root plans/, and
devops-reports/ into .agents/wiki/ and .agents/plans/ per the per-repo .agents/
convention. Added .agents/SOUL.md, .agents/AGENTS.md, wiki/ARCHITECTURE.md,
wiki/architecture/, and wiki/master-plan.md (derived from the closed plans +
the dance registry's live ceremony-slot table). Fixed doc-path references in
exchange/GUIDE.md, the animation skill, and the iclone-bridge stub. All moves
via mv (git detected as renames) — no content deleted.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
From the conformance audit (ariki-game .agents/audits/animation-standard-assessment-2026-07-23.md):
- tools/: cc_retarget + mixamo_retarget re-synced from ariki-game (were stale forks
missing --despike/--fingers/--map ual); kevin_retarget path now repo-relative;
mirror rule documented in exchange/GUIDE.md
- INBOX/lena: add canonical Ariki_Female_QuatSkin.glb; README marks MixamoSkin superseded
- REGISTRY: tide_dance_01 flagged (no DanceType enum entry); rain_dance note corrected
(RainDance IS in the enum); boat table notes live canoedismount1/run_to_dive; QC split
(loop_qc pre-commit vs anim_qc post-ingest) documented
- docs/iclone-bridge.md: stub created (GUIDE referenced it but it never existed)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
tools/dance_profile.py samples world-space bone positions per frame in
Blender headless and emits a per-beat motion-energy timeline (accents,
phrases, totals) at a given BPM. Profiles generated for war_dance_01,
fertility_dance_01, taming_dance_01.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
tools/export_boat_prop.py (GLM-implemented, 2 rounds): hull at game scale
(8.5 m, keel 0, no recenter) + placeholder mast/sail/steering oar + 5 seat
markers + waterline + 1.9 m ref figure; self-verify incl. right-side-up
gates added after round 1 shipped an upside-down hull with all checks
green. Registry: boat actions table (6 slots, direct names). README
carries CC BY 4.0 attribution + iClone import/filming notes.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
hakadance1->war_dance_01, aloha1->fertility_dance_01, dance1->taming_dance_01,
each with a _pp loop variant (all SMOOTH per loop_qc). Loop rule: every
adopted dance ships base + _pp pair. GLM trim+blend loop variants archived
(ping-pong is the loop standard).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
13 ceremony slots tabled in the registry (12 DanceType + rain_dance),
provisional ids now nd_##; codes like war_dance_01 / WarDance01.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Keep aloha1(+pp), dance1(+pp), hakadance1. Archive hakadance2, alohaOG,
firedance1, hakaOG (all variants) to archive/. New dances get provisional
nd## ids at conversion; rename to a dance code (haka01 etc.) only on
adoption via tools/rename_clip.py. Registry: docs/dances/REGISTRY.md.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>