chore(agents): migrate to agents.md protocol — .agents/ wiki/plans/rules/skills
Root AGENTS.md is now a thin entry point + knowledge map; the batch-workflow detail it duplicated already lived in .claude/skills/animation/SKILL.md. Folded docs/ (dances registry + iclone-bridge stub), root plans/, and devops-reports/ into .agents/wiki/ and .agents/plans/ per the per-repo .agents/ convention. Added .agents/SOUL.md, .agents/AGENTS.md, wiki/ARCHITECTURE.md, wiki/architecture/, and wiki/master-plan.md (derived from the closed plans + the dance registry's live ceremony-slot table). Fixed doc-path references in exchange/GUIDE.md, the animation skill, and the iclone-bridge stub. All moves via mv (git detected as renames) — no content deleted. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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# SOUL.md — animation repo identity
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Inherits the shared identity, values, and confidentiality rules from the hub:
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`tinqs-ltd/docs/.agents/SOUL.md`. Read that first if this is your first session
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on any Tinqs repo.
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## What this repo is
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The animation-pipeline hub and Mac↔PC bridge for Ariki. iClone 8 + Video Mocap
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run on Jeremy's Windows PC; Blender 5, the retarget tools, and `ariki-game` live
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on both machines. This repo carries the skills, tools, and files-in-flight that
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turn PC-side motion capture (iClone renders, video mocap) into game-ready
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Quaternius-rig GLB clips consumed by `ariki-game`.
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## Scope
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- **In scope:** FBX→GLB retargeting (Blender headless), loop QC and loop-fixing,
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dance/clip naming and the registry, boat/prop export, the exchange-folder
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bridge protocol, and the skills that encode iClone/mocap operator knowledge.
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- **Out of scope:** game-side rendering, ClipCatalog code, dance ceremony
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design (owned by `ariki-game`) — this repo only produces and ships the assets.
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## Confidentiality
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Same as the hub: this repo is private/internal. No special classified material
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lives here (Cosmos-related confidentiality does not apply to animation tooling).
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