# Conflicts:
#	characters/REGISTRY.md
This commit is contained in:
2026-08-13 12:27:25 -07:00
315 changed files with 8923 additions and 26316 deletions
+5 -3
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@@ -21,9 +21,11 @@ These files are name-synced mirrors of
- **Do not rename them** — not even to fix the missing `_v1` on the female. Names
are baked into tools and mirrored in the game repo; renames fork identity.
- **Do not delete them** — ever.
- **Do not work here.** To alter a model: copy it out to the character's working
folder (`../male/mako/`, `../female/lena/`), name the copy per the grammar in
`../REGISTRY.md` (`<character>[_<variant>]_<stage>_<format>_v<NN>`), and register it.
- **Do not work here.** To alter a model: copy it out to the character's lane
(`../work/mako/`, `../work/lena/`) and work there. Lanes are exempt from the
filename grammar. A model only earns a name and a registry row when it *ships*
at which point it graduates into a new `../female/<character>_base_v<NN>/`
folder per `../REGISTRY.md`.
Files are marked with the Windows read-only attribute as a guard; the registry
checksums are the real integrity check.