feat: clothing lane, character sources, and DCC bridges
Bulk import of the working lanes that were living untracked on the PC. Content: - characters/ Lena/male body lanes, bakes, texture work, run logs - clothing/ garment pipeline, configs, gates, contract docs - garments/ MD-authored garment sources (.zprj/.zpac) - UAL-Lib/ Universal Animation Library 2 source (.blend/.fbx/.glb) - tools/ blender_bridge, iclone_bridge, md_bridge, tailor, glm_agent - docs/, plans/, dev/, .agents/plans/ Repo hygiene: - .gitattributes: LFS now covers .blend, .zprj, .zpac, .obj, .npy and the Reallusion .iAvatar/.ccAvatar/.ccRestore containers. Without this the ~3.8 GB in this commit would land as raw blobs. .png/.jpg are left out on purpose — ~250 are already tracked raw and converting them would rewrite every one without shrinking history. - .gitignore: exclude /accurig/ (~1 GB AccuRig program files, redistributable from Reallusion, nothing authored here) and /dev/null/ (git-lfs hook copies dropped by a `>/dev/null` redirect on Windows). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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00:01.734 blend | Read blend: "C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\29b_final.blend"
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[v04 0.4s] in: 860389v, mats=['tripo_material_9701d6b7-20ea-449d-8637-2fc9d4bc199c']
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[v04 0.4s] wall cache loaded (C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\_bust_wall_cache.npy)
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[v04 0.6s] k=0.5: 68781 verts moved >0.05 mm, max 27.8 mm, median(region) 5.46 mm
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BUST PROJECTION before +0.0210 H -> after +0.0155 H (reference +0.0156)
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OUTSIDE THE REGION: max move 0.0000 mm (should be ~0)
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HEIGHT 0.97925 -> 0.97925 units (+0.000 real mm)
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Info: Saved as "34_v04.blend"
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[v04 5.7s] WROTE 34_v04.blend
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INFO Draco mesh compression is available, use library at C:\Program Files\Blender Foundation\Blender 5.1\5.1\scripts\addons_core\io_scene_gltf2\extern_draco.dll
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13:52:00 | INFO: Starting glTF 2.0 export
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13:52:00 | INFO: Extracting primitive: meshes[0]
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13:52:02 | WARNING: More than one shader node tex image used for a texture. The resulting glTF sampler will behave like the first shader node tex image.
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13:52:03 | INFO: Primitives created: 1
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13:52:03 | INFO: Finished glTF 2.0 export in 3.1247341632843018 s
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[v04 9.1s] WROTE ../lena_nude_sculpt_glb_v04.glb (63.32 MB)
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C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\34_apply_bust.py:139: DeprecationWarning: 'Material.use_nodes' is expected to be removed in Blender 6.0
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clay.use_nodes = True
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00:12.453 render | Saved: 'C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\review_34\front_clay.png'
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[v04 10.7s] render front_clay
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00:12.828 render | Saved: 'C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\review_34\side_clay.png'
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[v04 11.1s] render side_clay
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00:13.187 render | Saved: 'C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\review_34\back_clay.png'
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[v04 11.5s] render back_clay
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00:14.297 render | Saved: 'C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\review_34\front_tex.png'
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[v04 12.6s] render front_tex
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00:15.078 render | Saved: 'C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\review_34\side_tex.png'
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[v04 13.3s] render side_tex
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V04_DONE
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Blender 5.1.2 (hash ec6e62d40fa9 built 2026-05-19 01:37:34)
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Blender quit
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