feat: clothing lane, character sources, and DCC bridges

Bulk import of the working lanes that were living untracked on the PC.

Content:
- characters/  Lena/male body lanes, bakes, texture work, run logs
- clothing/    garment pipeline, configs, gates, contract docs
- garments/    MD-authored garment sources (.zprj/.zpac)
- UAL-Lib/     Universal Animation Library 2 source (.blend/.fbx/.glb)
- tools/       blender_bridge, iclone_bridge, md_bridge, tailor, glm_agent
- docs/, plans/, dev/, .agents/plans/

Repo hygiene:
- .gitattributes: LFS now covers .blend, .zprj, .zpac, .obj, .npy and the
  Reallusion .iAvatar/.ccAvatar/.ccRestore containers. Without this the
  ~3.8 GB in this commit would land as raw blobs. .png/.jpg are left out
  on purpose — ~250 are already tracked raw and converting them would
  rewrite every one without shrinking history.
- .gitignore: exclude /accurig/ (~1 GB AccuRig program files, redistributable
  from Reallusion, nothing authored here) and /dev/null/ (git-lfs hook copies
  dropped by a `>/dev/null` redirect on Windows).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-06 15:55:43 -07:00
parent 3363209cac
commit 3ba86b2ea8
558 changed files with 68622 additions and 8 deletions
@@ -0,0 +1,23 @@
11:44:20 | INFO: Data are loaded, start creating Blender stuff
11:44:20 | INFO: Blender create Mesh node meshes[0]
11:44:21 | INFO: glTF import finished in 0.16s
[wind 0.4s] in: 45391v 64957f
FLIPPED before: 61 of 64957
FLIPPED after make_consistent: 260
[wind 0.8s] round 0: reversed 260
[wind 0.9s] round 1: reversed 39
[wind 1.0s] round 2: reversed 25
[wind 1.1s] round 3: reversed 25
FLIPPED final: 25 of 64957
INFO Draco mesh compression is available, use library at C:\Program Files\Blender Foundation\Blender 5.1\5.1\scripts\addons_core\io_scene_gltf2\extern_draco.dll
11:44:22 | INFO: Starting glTF 2.0 export
11:44:22 | INFO: Extracting primitive: meshes[0]
11:44:22 | WARNING: More than one shader node tex image used for a texture. The resulting glTF sampler will behave like the first shader node tex image.
11:44:22 | INFO: Primitives created: 1
11:44:22 | INFO: Finished glTF 2.0 export in 0.7793996334075928 s
[wind 2.3s] WROTE ../lena_nude_decimated_glb_v01_fixed.glb (15.34 MB)
WIND_DONE
Blender 5.1.2 (hash ec6e62d40fa9 built 2026-05-19 01:37:34)
Blender quit