feat: clothing lane, character sources, and DCC bridges
Bulk import of the working lanes that were living untracked on the PC. Content: - characters/ Lena/male body lanes, bakes, texture work, run logs - clothing/ garment pipeline, configs, gates, contract docs - garments/ MD-authored garment sources (.zprj/.zpac) - UAL-Lib/ Universal Animation Library 2 source (.blend/.fbx/.glb) - tools/ blender_bridge, iclone_bridge, md_bridge, tailor, glm_agent - docs/, plans/, dev/, .agents/plans/ Repo hygiene: - .gitattributes: LFS now covers .blend, .zprj, .zpac, .obj, .npy and the Reallusion .iAvatar/.ccAvatar/.ccRestore containers. Without this the ~3.8 GB in this commit would land as raw blobs. .png/.jpg are left out on purpose — ~250 are already tracked raw and converting them would rewrite every one without shrinking history. - .gitignore: exclude /accurig/ (~1 GB AccuRig program files, redistributable from Reallusion, nothing authored here) and /dev/null/ (git-lfs hook copies dropped by a `>/dev/null` redirect on Windows). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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00:01.703 blend | Read blend: "C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\10_healed.blend"
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C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\04_review.py:66: DeprecationWarning: 'Material.use_nodes' is expected to be removed in Blender 6.0
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clay_mat.use_nodes = True
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00:04.422 render | Saved: 'C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\review_healed\chest_clay_0.png'
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=== PROFILE y(z) at sternum x=0 (front) ===
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z=0.58 y=-0.0660
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z=0.59 y=-0.0656
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z=0.60 y=-0.0664
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z=0.61 y=-0.0671
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z=0.62 y=-0.0680
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z=0.63 y=-0.0690
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z=0.64 y=-0.0704
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z=0.65 y=-0.0722
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z=0.66 y=-0.0740
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z=0.67 y=-0.0763
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z=0.68 y=-0.0796
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z=0.69 y=-0.0833
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z=0.70 y=-0.0835
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z=0.71 y=-0.0771
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z=0.72 y=-0.0534
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z=0.73 y=-0.0491
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z=0.74 y=-0.0442
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z=0.75 y=-0.0382
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z=0.76 y=-0.0295
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z=0.77 y=-0.0219
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z=0.78 y=-0.0165
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=== PROFILE y(z) at apex x=0.034 ===
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z=0.58 y=-0.0643
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z=0.59 y=-0.0625
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z=0.60 y=-0.0617
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z=0.61 y=-0.0618
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z=0.62 y=-0.0633
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z=0.63 y=-0.0651
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z=0.64 y=-0.0665
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z=0.65 y=-0.0693
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z=0.66 y=-0.0730
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z=0.67 y=-0.0778
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z=0.68 y=-0.0830
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z=0.69 y=-0.0881
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z=0.70 y=-0.0893
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z=0.71 y=-0.0890
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z=0.72 y=-0.0842
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z=0.73 y=-0.0678
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z=0.74 y=-0.0481
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z=0.75 y=-0.0321
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z=0.76 y=-0.0218
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z=0.77 y=-0.0133
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z=0.78 y=-0.0059
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=== PROFILE y(x) at z=0.688 ===
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x=-0.08 y=-0.0664
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x=-0.07 y=-0.0752
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x=-0.06 y=-0.0801
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x=-0.05 y=-0.0831
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x=-0.04 y=-0.0838
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x=-0.03 y=-0.0838
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x=-0.02 y=-0.0831
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x=-0.01 y=-0.0817
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x=-0.00 y=-0.0832
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x=+0.01 y=-0.0853
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x=+0.02 y=-0.0869
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x=+0.03 y=-0.0877
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x=+0.04 y=-0.0877
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x=+0.05 y=-0.0857
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x=+0.06 y=-0.0820
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x=+0.07 y=-0.0764
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x=+0.08 y=-0.0673
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[review 2.7s] render chest_clay_0
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00:05.781 render | Saved: 'C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\review_healed\chest_tex_0.png'
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[review 4.1s] render chest_tex_0
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00:06.250 render | Saved: 'C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\review_healed\chest_clay_40.png'
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[review 4.6s] render chest_clay_40
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00:07.172 render | Saved: 'C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\review_healed\chest_tex_40.png'
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[review 5.5s] render chest_tex_40
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00:07.640 render | Saved: 'C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\review_healed\chest_clay_90.png'
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[review 5.9s] render chest_clay_90
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00:08.593 render | Saved: 'C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\review_healed\chest_tex_90.png'
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[review 6.9s] render chest_tex_90
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00:09.093 render | Saved: 'C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\review_healed\hip_clay_0.png'
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[review 7.4s] render hip_clay_0
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00:09.515 render | Saved: 'C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\review_healed\full_clay_0.png'
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[review 7.8s] render full_clay_0
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00:09.953 render | Saved: 'C:\Users\Jeremy\tinqs\animation\characters\female\lena_nude\hires_claude\review_healed\full_clay_40.png'
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[review 8.3s] render full_clay_40
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REVIEW_DONE
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Blender 5.1.2 (hash ec6e62d40fa9 built 2026-05-19 01:37:34)
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Blender quit
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