feat: clothing lane, character sources, and DCC bridges

Bulk import of the working lanes that were living untracked on the PC.

Content:
- characters/  Lena/male body lanes, bakes, texture work, run logs
- clothing/    garment pipeline, configs, gates, contract docs
- garments/    MD-authored garment sources (.zprj/.zpac)
- UAL-Lib/     Universal Animation Library 2 source (.blend/.fbx/.glb)
- tools/       blender_bridge, iclone_bridge, md_bridge, tailor, glm_agent
- docs/, plans/, dev/, .agents/plans/

Repo hygiene:
- .gitattributes: LFS now covers .blend, .zprj, .zpac, .obj, .npy and the
  Reallusion .iAvatar/.ccAvatar/.ccRestore containers. Without this the
  ~3.8 GB in this commit would land as raw blobs. .png/.jpg are left out
  on purpose — ~250 are already tracked raw and converting them would
  rewrite every one without shrinking history.
- .gitignore: exclude /accurig/ (~1 GB AccuRig program files, redistributable
  from Reallusion, nothing authored here) and /dev/null/ (git-lfs hook copies
  dropped by a `>/dev/null` redirect on Windows).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-06 15:55:43 -07:00
parent 3363209cac
commit 3ba86b2ea8
558 changed files with 68622 additions and 8 deletions
@@ -0,0 +1,109 @@
# Stage 6h: bi-harmonic membrane over the located flap sphere. Melting (06g) barely dented
# the fold — layered flaps are locally smooth and resist neighbour-averaging. Replace instead:
# excise the sphere, solve the rim-anchored membrane (same method that healed the gusset).
# blender --background --python 06h_flap_membrane.py -- <in.blend> <out.blend> <cx> <cy> <cz> <r>
import bpy, sys, time
import numpy as np
argv = sys.argv[sys.argv.index("--") + 1:]
BLEND, OUT = argv[0], argv[1]
CTR = np.array([float(argv[2]), float(argv[3]), float(argv[4])])
R = float(argv[5])
t0 = time.time()
def log(m):
print(f"[flap {time.time()-t0:6.1f}s] {m}", flush=True)
bpy.ops.wm.open_mainfile(filepath=BLEND)
ob = max([o for o in bpy.data.objects if o.type == 'MESH'],
key=lambda o: len(o.data.vertices))
me = ob.data
n_v = len(me.vertices)
co = np.empty(n_v * 3)
me.vertices.foreach_get("co", co)
co = co.reshape(-1, 3)
n_e = len(me.edges)
ev0 = np.empty(n_e * 2, dtype=np.int32)
me.edges.foreach_get("vertices", ev0)
ev0 = ev0.reshape(-1, 2)
def grow_edges(mask, rings, ev):
m = mask.copy()
for _ in range(rings):
hit = m[ev[:, 0]] | m[ev[:, 1]]
m2 = m.copy()
m2[ev[:, 0]] |= hit
m2[ev[:, 1]] |= hit
m = m2
return m
sph = np.linalg.norm(co - CTR, axis=1) < R
free_m = grow_edges(sph, 1, ev0)
collar = grow_edges(free_m, 2, ev0) & ~free_m
S = np.nonzero(free_m | collar)[0]
in_S = np.zeros(n_v, dtype=bool)
in_S[S] = True
glb = np.full(n_v, -1, dtype=np.int64)
glb[S] = np.arange(len(S))
se = ev0[in_S[ev0].all(axis=1)]
a_ = glb[se[:, 0]]
b_ = glb[se[:, 1]]
deg = np.zeros(len(S))
np.add.at(deg, a_, 1.0)
np.add.at(deg, b_, 1.0)
free = free_m[S]
log(f"sphere {sph.sum()} -> free {free.sum()}, collar {(~free).sum()}")
def Ls(X):
out = deg[:, None] * X
np.add.at(out, a_, -X[b_])
np.add.at(out, b_, -X[a_])
return out
def A_op(U):
X = np.zeros((len(S), 3))
X[free] = U
return Ls(Ls(X))[free]
Xc = np.zeros((len(S), 3))
Xc[~free] = co[S[~free]]
rhs = -Ls(Ls(Xc))[free]
U = co[S[free]].copy()
r = rhs - A_op(U)
p = r.copy()
rs = (r * r).sum()
rs0 = rs
for it in range(120000):
Ap = A_op(p)
al = rs / max((p * Ap).sum(), 1e-30)
U += al * p
r -= al * Ap
rs2 = (r * r).sum()
if rs2 < 1e-18 or rs2 < rs0 * 1e-14:
break
p = r + (rs2 / rs) * p
rs = rs2
co_new = co.copy()
co_new[S[free]] = U
d = np.linalg.norm(co_new - co, axis=1)
log(f"membrane: {free.sum()} verts (CG {it} iters, rel {rs2/max(rs0,1e-30):.2e}), "
f"max move {d.max():.4f}")
me.vertices.foreach_set("co", co_new.reshape(-1))
me.update()
if me.has_custom_normals:
vn = np.empty(n_v * 3, dtype=np.float32)
me.vertices.foreach_get("normal", vn)
me.normals_split_custom_set_from_vertices(vn.reshape(-1, 3))
bpy.context.preferences.filepaths.save_version = 0 # no .blend1 autosave
bpy.ops.wm.save_as_mainfile(filepath=OUT)
log(f"WROTE {OUT}")
print("FLAP_DONE")