Files
animation/clothing/configs/bottom_test1.json
T

91 lines
3.1 KiB
JSON
Raw Normal View History

{
"name": "bottom_test1",
"source": "C:/Users/Jeremy/tinqs/animation/tools/tailor/lena_piupiu_v3_garment.fbx",
"body": "C:/Users/Jeremy/tinqs/ariki-game/assets/quaternius/derived-bodies/Ariki_Female_QuatSkin_SkirtRig_4seg.glb",
"weld_threshold": 0.0006,
"shell_mm": 4,
"align": {
"top_bone": "spine_01",
"scale_xy": 0.1,
"scale_z": 0.1,
"z_nudge": 0.028,
"xy_nudge": [
0.0,
0.0
]
},
"parts": {
"Bottom": {
"slot": "Legs",
"islands": [
0
],
"tris": 8000,
"planar_deg": 5,
"fit": {
"target": "BODY_SHELL",
"mask": "full",
"offset_mm": 3,
"wrap_mode": "OUTSIDE",
"hem_mm": 14
},
"weights": "skirt_bones",
"color": [
0.45,
0.35,
0.15
],
"texture": "../tools/tailor/textures/bottom_test1.png"
}
},
"export": {
"out_dir": "C:/Users/Jeremy/tinqs/ariki-game/assets/quaternius/outfits/test1",
"gender": "Female",
"set": "Test1",
"note": "piupiu v3 (32 discrete flax strands from a 60mm rigid waistband) as the neutral-named bottom_test1_f. Exported against the 4-SEGMENT SkirtRig body so the skin carries all 32 skirt joints."
},
"catalog": {
"id": "bottom_test1_f",
"displayName": "Bottom Test 1",
"charisma": 0.1,
"workSpeed": 0.02,
"category": "ceremonial"
},
"expect": {
"islands": {
"count": 1,
"mapped": {
"0": {
"verts": [
2900,
3100
],
"tris": [
3950,
4300
],
"z": [
4.4,
11.2
],
"x": [
-2.6,
2.7
]
}
}
},
"penetration": {
"depth_mm": 1.0,
"max_verts": 0,
"clips": [
"Idle",
"Walk"
],
"frames_per_clip": 6
}
},
"min_island_verts": 40,
"_note": "NAMING: no cultural names on test garments (Jeremy 2026-07-31) - see ariki-game/src/Character/OutfitCatalog.cs class doc. Item id snake_case + gender suffix (bottom_test1_f), set id PascalCase (Test1) because it composes {Gender}_{Set}_{Slot}.gltf, folder lowercase (outfits/test1/).\n\nexpect.islands is MEASURED from work/bottom_test1/census.json (2026-07-31), not carried over from v2: 1 island, 3002 verts, 4120 tris, z 4.685..10.893, x -2.338..2.391 in PRE-SCALE census units (align.scale_* 0.1 applied later in `prepare`), i.e. hem 0.469 m and band top 1.089 m, matching the MD-side measurement. Bounds widened for tolerance, not tightened. v3 renumbered the MD patterns to Pattern_18856 / Pattern_20333 (v2's were Pattern_31891 / Pattern_32004) - README calls a config mapping the wrong islands 'the silent killer', so G2 was run first and passed on 1 island.\n\nSKIRT WEIGHTS HAVE ONE OWNER. garment_pipeline.py:876 strand_weights is hardcoded to two segments; this garment needs four. Run animation/clothing/skirt_garment_weights.py AFTER export - it reads segment count off the rig - or the game gets a 2-segment blend that reads as a rig regression."
}