27 lines
819 B
GDScript
27 lines
819 B
GDScript
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# Dumps all bone names + rest origins of the Quaternius Regular Male skeleton.
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extends SceneTree
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const GLTF_PATH := "C:/Users/CAN/tinqs-ltd/ariki-game/assets/quaternius/source-models/Regular_Male_FullBody.gltf"
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func _init() -> void:
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var doc := GLTFDocument.new()
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var state := GLTFState.new()
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if doc.append_from_file(GLTF_PATH, state) != OK:
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push_error("GLTF load failed")
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quit(1)
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return
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var scene := doc.generate_scene(state)
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var stack: Array = [scene]
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while not stack.is_empty():
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var n: Node = stack.pop_back()
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if n is Skeleton3D:
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var skel: Skeleton3D = n
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for i in skel.get_bone_count():
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var o := skel.get_bone_global_rest(i).origin
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print("%s (%.3f, %.3f, %.3f)" % [skel.get_bone_name(i), o.x, o.y, o.z])
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quit()
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return
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for c in n.get_children():
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stack.push_back(c)
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quit(1)
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