# AGENTS.md — tinqs/builds ## Identity Build artifact repo for the Tinqs/Ariki engine stack — engine editor binaries + matched `GodotSharp/` C# bindings, tracked in `manifest.json`. Not a codebase; source lives in `tinqs/engine`, `tinqs/ariki-game`, `tinqs/ariki-sim`. **Read the docs hub at session start:** `tinqs-ltd/docs/AGENTS.md` — shared identity, team roster, cross-repo rules. This file is the thin, repo-specific entry point; per-repo detail lives in `.agents/`. ## Knowledge map (`.agents/`) | Path | Role | When | |---|---|---| | `.agents/SOUL.md` | Identity (inherits hub) | always-on | | `.agents/wiki/master-plan.md` | Current state + in-flight work | always-on | | `.agents/wiki/ARCHITECTURE.md` | Architecture law (entry point) | consult-when | | `.agents/wiki/architecture/` | Per-system architecture docs | consult-when | | `.agents/plans/` | Open/executing work (temporary — graduates to wiki) | consult-when | | `.agents/skills/` | Agent playbooks | consult-when | | `.agents/handoffs/` | Cross-machine task queue (e.g. `forge-windows-4.7.md`) | consult-when | Root `README.md` and `manifest.json` are the human-facing/data source of truth for what's actually shipped — read those for exact current contents. ## Git - Branch: **main** only. - Sync with `tinqs push` / `tinqs pull` (LFS-heavy repo — never raw `git push`/`git pull`). - Commit with plain `git commit`.