{ "engine": { "macos-arm64": { "binary": "engine/macos-arm64/tinqs.macos.editor.arm64.mono", "version": "4.6.3.stable.mono.custom_build.de00a306c", "engine_repo": "tinqs/engine", "engine_commit": "de00a30", "sha256": "1dd8fbad55d07d20daf040dd790669893ece9783569e5060273ece33e4b68441", "target": "editor", "built_on": "2026-06-09", "built_by": "Kraken (local build — pipeline not yet trusted/verified)", "toolchain": "Xcode 26.3 (Apple clang 17)", "scons_flags": "platform=macos target=editor arch=arm64 module_mono_enabled=yes vulkan", "note": "Editor binary only, built from the squashed-history engine (de00a30). .NET assemblies (GodotSharp) + the Terrain3D addon are provided by the game project. Run with the existing ariki-game project." }, "windows-x64": { "binary": "engine/windows-x64/tinqs.windows.editor.x86_64.mono.exe", "console_binary": "engine/windows-x64/tinqs.windows.editor.x86_64.mono.console.exe", "version": "4.6.4.stable.mono.custom_build.64fb5cc3ae", "engine_repo": "tinqs/engine", "engine_commit": "64fb5cc3ae", "sha256": "601ec583007e122fe4f86570c5f8bfbb90d43fbf54a658b499891d7f4c9f8536", "sha256_console": "353e7a3ac365697820ca971d71b364b74209de10340ea66d817710670e4d3062", "target": "editor", "built_on": "2026-06-14", "built_by": "Forge (Ozan's Windows box — local build)", "toolchain": "MSVC VS BuildTools 2022 (vcvars amd64), SCons, mono glue + GodotSharp assemblies + D3D12 SDK", "scons_flags": "platform=windows target=editor module_mono_enabled=yes", "note": "Branded editor binary (Tinqs app icon/splash/logos baked in). Built from engine 64fb5cc3ae (agent_skinned module, godot→tinqs branding renames, 4.6.4 version bump). .NET assemblies (GodotSharp) + the Terrain3D addon are provided by the game project. console_binary = the .console.exe variant for terminal stdout." } } }