{ "engine": { "macos-arm64": { "binary": "engine/macos-arm64/tinqs.macos.editor.arm64.mono", "version": "4.6.3.stable.mono.custom_build.de00a306c", "engine_repo": "tinqs/engine", "engine_commit": "de00a30", "sha256": "1dd8fbad55d07d20daf040dd790669893ece9783569e5060273ece33e4b68441", "target": "editor", "built_on": "2026-06-09", "built_by": "Kraken (local build — pipeline not yet trusted/verified)", "toolchain": "Xcode 26.3 (Apple clang 17)", "scons_flags": "platform=macos target=editor arch=arm64 module_mono_enabled=yes vulkan", "note": "Editor binary only, built from the squashed-history engine (de00a30). .NET assemblies (GodotSharp) + the Terrain3D addon are provided by the game project. Run with the existing ariki-game project." } } }