# tinqs/builds Build artifacts for the Tinqs stack — engine editor binaries and game exports. **Binaries are stored via Git LFS** (see `.gitattributes`). Source lives in `tinqs/engine`, `tinqs/ariki-game`, `tinqs/ariki-sim`. See `manifest.json` for what's here. Long-term plan: CI (Gitea Actions) builds on push and publishes here / to S3 — see `docs/ai/plans/build-pipeline-architecture-2026-06-07.md`. ## Current contents - `engine/macos-arm64/tinqs.macos.editor.arm64.mono` — Godot 4.6.3 fork editor (mono), built on Kraken with Xcode 26.3.