{ "engine": { "macos-arm64": { "binary": "engine/macos-arm64/tinqs.macos.editor.arm64.mono", "version": "4.6.3.stable.mono", "engine_repo": "tinqs/engine", "engine_commit": "01413b2", "target": "editor", "built_on": "2026-06-08", "toolchain": "Xcode 26.3 (Apple clang 17)", "scons_flags": "platform=macos target=editor arch=arm64 module_mono_enabled=yes vulkan", "note": "Editor binary only. .NET assemblies (GodotSharp) built separately. Run with the existing game .pck." } } }