{ "engine": { "macos-arm64": { "binary": "engine/macos-arm64/tinqs.macos.editor.arm64.mono", "version": "4.7.stable.mono.custom_build.8d56dbe70", "engine_repo": "tinqs/engine", "engine_commit": "8d56dbe", "sha256": "17e2f3c084fee797400d7f00c4ba5df297f268fbad33a63b2b05dc1914732218", "target": "editor", "built_on": "2026-06-18", "built_by": "Kraken (local build — Godot 4.7-stable rebased with Tinqs branding + 10 agent modules + terrain3d)", "toolchain": "Xcode 26.3 (Apple clang 17)", "scons_flags": "platform=macos target=editor arch=arm64 module_mono_enabled=yes vulkan_sdk_path=~/VulkanSDK/1.4.350.0/macOS", "note": "Editor binary, engine 8d56dbe (4.7.0). Base: Godot 4.7-stable. Tinqs branding layer (banner/version/strings/Windows renames) + modules/agent_* (10) + vendored terrain3d (border-NaN patch). 4.7 migration fixes: callable_mp.h + class_db.h includes (4.7 decoupled transitive includes), macOS SCsub #bin/tinqs. Build green (9:18 + 10s relink). ⚠️ terrain_3d GDExtension NOT yet rebuilt for 4.7 ABI — ariki-game must rebuild terrain3d against 4.7 headers before switching off 4.6. Windows 4.7 build pending from Forge (still 4.6.4 below)." }, "windows-x64": { "binary": "engine/windows-x64/tinqs.windows.editor.x86_64.mono.exe", "console_binary": "engine/windows-x64/tinqs.windows.editor.x86_64.mono.console.exe", "version": "4.6.4.stable.mono.custom_build.64fb5cc3ae", "engine_repo": "tinqs/engine", "engine_commit": "64fb5cc3ae", "sha256": "601ec583007e122fe4f86570c5f8bfbb90d43fbf54a658b499891d7f4c9f8536", "sha256_console": "353e7a3ac365697820ca971d71b364b74209de10340ea66d817710670e4d3062", "target": "editor", "built_on": "2026-06-14", "built_by": "Forge (Ozan's Windows box — local build)", "toolchain": "MSVC VS BuildTools 2022 (vcvars amd64), SCons, mono glue + GodotSharp assemblies + D3D12 SDK", "scons_flags": "platform=windows target=editor module_mono_enabled=yes", "note": "Branded editor binary. Built from engine 64fb5cc3ae (agent_skinned module, godot→tinqs branding, 4.6.4). Console binary included." } }, "terrain_3d": { "macos-arm64": { "debug_framework": "engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework", "release_framework": "engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework", "sha256_debug": "653a16ffdc3e6bb05cf514b9700c943c8694133e28ec65800d074c58c13ea216", "sha256_release": "ca16b2a6afa80c382ffd578ebb6b31ce456a251ef8642e7d1addba79ef51d564", "engine_repo": "tinqs/engine", "engine_commit": "bb8fe2f", "built_against_engine_binary": "de00a306c", "built_on": "2026-06-09", "built_by": "Kraken", "fix": "get_height no longer returns NaN at region borders.", "install": "cp -R engine/macos-arm64/terrain_3d/bin/libterrain.macos.*.framework /addons/terrain_3d/bin/", "note": "GDExtension only — no engine rebuild needed." } } }