diff --git a/engine/windows-x64/tinqs.windows.editor.x86_64.mono.console.exe b/engine/windows-x64/tinqs.windows.editor.x86_64.mono.console.exe new file mode 100644 index 0000000..26b7d33 --- /dev/null +++ b/engine/windows-x64/tinqs.windows.editor.x86_64.mono.console.exe @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e5e40a6979b82b39d6c0ffa46d6846d8e090f3d07a6fe7ea0e161c449585f5cb +size 301056 diff --git a/engine/windows-x64/tinqs.windows.editor.x86_64.mono.exe b/engine/windows-x64/tinqs.windows.editor.x86_64.mono.exe new file mode 100644 index 0000000..215c631 --- /dev/null +++ b/engine/windows-x64/tinqs.windows.editor.x86_64.mono.exe @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b86113409ab95ad68823f19192cdaea152824008f6560adbc55ab469304f660d +size 168243200 diff --git a/manifest.json b/manifest.json index 3d64b55..2b63fe4 100644 --- a/manifest.json +++ b/manifest.json @@ -12,6 +12,20 @@ "toolchain": "Xcode 26.3 (Apple clang 17)", "scons_flags": "platform=macos target=editor arch=arm64 module_mono_enabled=yes vulkan", "note": "Editor binary only, built from the squashed-history engine (de00a30). .NET assemblies (GodotSharp) + the Terrain3D addon are provided by the game project. Run with the existing ariki-game project." + }, + "windows-x64": { + "binary": "engine/windows-x64/tinqs.windows.editor.x86_64.mono.exe", + "console_binary": "engine/windows-x64/tinqs.windows.editor.x86_64.mono.console.exe", + "version": "4.6.3.stable.mono.custom_build.67d0322c0", + "engine_repo": "tinqs/engine", + "engine_commit": "67d0322", + "sha256": "b86113409ab95ad68823f19192cdaea152824008f6560adbc55ab469304f660d", + "target": "editor", + "built_on": "2026-06-09", + "built_by": "Forge (Ozan's Windows box — local build)", + "toolchain": "MSVC VS BuildTools 2022 (vcvars amd64), SCons, mono glue + GodotSharp assemblies", + "scons_flags": "platform=windows target=editor module_mono_enabled=yes", + "note": "Branded editor binary (Tinqs app icon/splash/logos baked in). Built from engine 67d0322. .NET assemblies (GodotSharp) + the Terrain3D addon are provided by the game project. Run with the existing ariki-game project. console_binary = the .console.exe variant for terminal stdout." } } }