diff --git a/engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework/_CodeSignature/CodeResources b/engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework/_CodeSignature/CodeResources new file mode 100644 index 0000000..82736c8 --- /dev/null +++ b/engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework/_CodeSignature/CodeResources @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3de9ed42ab92f66b2c6033b59ccfa441b1d050c319daeeb557551b4da513147e +size 1716 diff --git a/engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework/libterrain.macos.debug b/engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework/libterrain.macos.debug new file mode 100755 index 0000000..aae9c72 --- /dev/null +++ b/engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework/libterrain.macos.debug @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:653a16ffdc3e6bb05cf514b9700c943c8694133e28ec65800d074c58c13ea216 +size 1683648 diff --git a/engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework/_CodeSignature/CodeResources b/engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework/_CodeSignature/CodeResources new file mode 100644 index 0000000..82736c8 --- /dev/null +++ b/engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework/_CodeSignature/CodeResources @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3de9ed42ab92f66b2c6033b59ccfa441b1d050c319daeeb557551b4da513147e +size 1716 diff --git a/engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework/libterrain.macos.release b/engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework/libterrain.macos.release new file mode 100644 index 0000000..1aa6631 --- /dev/null +++ b/engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework/libterrain.macos.release @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ca16b2a6afa80c382ffd578ebb6b31ce456a251ef8642e7d1addba79ef51d564 +size 1268560 diff --git a/engine/macos-arm64/tinqs.macos.editor.arm64.mono b/engine/macos-arm64/tinqs.macos.editor.arm64.mono index 7a3df9f..80dd469 100755 --- a/engine/macos-arm64/tinqs.macos.editor.arm64.mono +++ b/engine/macos-arm64/tinqs.macos.editor.arm64.mono @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1dd8fbad55d07d20daf040dd790669893ece9783569e5060273ece33e4b68441 -size 134047536 +oid sha256:4599c0f90896e8f5d8a19a6a6ee9e5c987c6f0254f20daabc4f05c2d65497976 +size 134103280 diff --git a/manifest.json b/manifest.json index d711e6a..bb2c97a 100644 --- a/manifest.json +++ b/manifest.json @@ -2,16 +2,16 @@ "engine": { "macos-arm64": { "binary": "engine/macos-arm64/tinqs.macos.editor.arm64.mono", - "version": "4.6.3.stable.mono.custom_build.de00a306c", + "version": "4.6.4.stable.mono.custom_build.4fe1323a7", "engine_repo": "tinqs/engine", - "engine_commit": "de00a30", - "sha256": "1dd8fbad55d07d20daf040dd790669893ece9783569e5060273ece33e4b68441", + "engine_commit": "4fe1323", + "sha256": "4599c0f90896e8f5d8a19a6a6ee9e5c987c6f0254f20daabc4f05c2d65497976", "target": "editor", - "built_on": "2026-06-09", - "built_by": "Kraken (local build — pipeline not yet trusted/verified)", + "built_on": "2026-06-13", + "built_by": "Kraken (local build — engine 4.6.4, agent_skinned GPU-herd skinning fixed + visually verified)", "toolchain": "Xcode 26.3 (Apple clang 17)", - "scons_flags": "platform=macos target=editor arch=arm64 module_mono_enabled=yes vulkan", - "note": "Editor binary only, built from the squashed-history engine (de00a30). .NET assemblies (GodotSharp) + the Terrain3D addon are provided by the game project. Run with the existing ariki-game project." + "scons_flags": "platform=macos target=editor arch=arm64 module_mono_enabled=yes vulkan_sdk_path=~/VulkanSDK/1.4.350.0/macOS", + "note": "Editor binary, built from engine 4fe1323 (4.6.4). agent_skinned GPU skinned-herd renderer fixed + verified." }, "windows-x64": { "binary": "engine/windows-x64/tinqs.windows.editor.x86_64.mono.exe", @@ -26,7 +26,23 @@ "built_by": "Forge (Ozan's Windows box — local build)", "toolchain": "MSVC VS BuildTools 2022 (vcvars amd64), SCons, mono glue + GodotSharp assemblies + D3D12 SDK", "scons_flags": "platform=windows target=editor module_mono_enabled=yes", - "note": "Branded editor binary (Tinqs app icon/splash/logos baked in). Built from engine 64fb5cc3ae (agent_skinned module, godot→tinqs branding renames, 4.6.4 version bump). .NET assemblies (GodotSharp) + the Terrain3D addon are provided by the game project. console_binary = the .console.exe variant for terminal stdout." + "note": "Branded editor binary. Built from engine 64fb5cc3ae (agent_skinned module, godot→tinqs branding, 4.6.4). Console binary included." + } + }, + "terrain_3d": { + "macos-arm64": { + "debug_framework": "engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework", + "release_framework": "engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework", + "sha256_debug": "653a16ffdc3e6bb05cf514b9700c943c8694133e28ec65800d074c58c13ea216", + "sha256_release": "ca16b2a6afa80c382ffd578ebb6b31ce456a251ef8642e7d1addba79ef51d564", + "engine_repo": "tinqs/engine", + "engine_commit": "bb8fe2f", + "built_against_engine_binary": "de00a306c", + "built_on": "2026-06-09", + "built_by": "Kraken", + "fix": "get_height no longer returns NaN at region borders.", + "install": "cp -R engine/macos-arm64/terrain_3d/bin/libterrain.macos.*.framework /addons/terrain_3d/bin/", + "note": "GDExtension only — no engine rebuild needed." } } }