From 36c121df9bbc0225e5362493f0952f7f027a21e4 Mon Sep 17 00:00:00 2001 From: Ozan Bozkurt Date: Wed, 10 Jun 2026 00:19:25 +0100 Subject: [PATCH] terrain3d macos-arm64 frameworks (engine bb8fe2f): get_height region-border NaN fix MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit GDExtension rebuild only — the engine binary is UNCHANGED (keep de00a30). Built on Kraken via engine/terrain3d/build.sh against de00a30's dumped ABI; ad-hoc signed; itest 70/70 in ariki-game with these loaded. The game repo gitignores addons/terrain_3d/bin so macOS terrain libs ship from HERE — install: cp -R engine/macos-arm64/terrain_3d/bin/*.framework /addons/terrain_3d/bin/ Co-Authored-By: Claude Opus 4.8 (1M context) --- .../_CodeSignature/CodeResources | 3 +++ .../libterrain.macos.debug | 3 +++ .../_CodeSignature/CodeResources | 3 +++ .../libterrain.macos.release | 3 +++ manifest.json | 18 +++++++++++++++++- 5 files changed, 29 insertions(+), 1 deletion(-) create mode 100644 engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework/_CodeSignature/CodeResources create mode 100755 engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework/libterrain.macos.debug create mode 100644 engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework/_CodeSignature/CodeResources create mode 100644 engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework/libterrain.macos.release diff --git a/engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework/_CodeSignature/CodeResources b/engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework/_CodeSignature/CodeResources new file mode 100644 index 0000000..82736c8 --- /dev/null +++ b/engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework/_CodeSignature/CodeResources @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3de9ed42ab92f66b2c6033b59ccfa441b1d050c319daeeb557551b4da513147e +size 1716 diff --git a/engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework/libterrain.macos.debug b/engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework/libterrain.macos.debug new file mode 100755 index 0000000..aae9c72 --- /dev/null +++ b/engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework/libterrain.macos.debug @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:653a16ffdc3e6bb05cf514b9700c943c8694133e28ec65800d074c58c13ea216 +size 1683648 diff --git a/engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework/_CodeSignature/CodeResources b/engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework/_CodeSignature/CodeResources new file mode 100644 index 0000000..82736c8 --- /dev/null +++ b/engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework/_CodeSignature/CodeResources @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3de9ed42ab92f66b2c6033b59ccfa441b1d050c319daeeb557551b4da513147e +size 1716 diff --git a/engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework/libterrain.macos.release b/engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework/libterrain.macos.release new file mode 100644 index 0000000..1aa6631 --- /dev/null +++ b/engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework/libterrain.macos.release @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ca16b2a6afa80c382ffd578ebb6b31ce456a251ef8642e7d1addba79ef51d564 +size 1268560 diff --git a/manifest.json b/manifest.json index 2b63fe4..57e6498 100644 --- a/manifest.json +++ b/manifest.json @@ -11,7 +11,7 @@ "built_by": "Kraken (local build — pipeline not yet trusted/verified)", "toolchain": "Xcode 26.3 (Apple clang 17)", "scons_flags": "platform=macos target=editor arch=arm64 module_mono_enabled=yes vulkan", - "note": "Editor binary only, built from the squashed-history engine (de00a30). .NET assemblies (GodotSharp) + the Terrain3D addon are provided by the game project. Run with the existing ariki-game project." + "note": "Editor binary only, built from the squashed-history engine (de00a30). .NET assemblies (GodotSharp) are provided by the game project. Terrain3D macOS frameworks ship HERE (see terrain_3d below) — they are gitignored in the game repo. Run with the existing ariki-game project." }, "windows-x64": { "binary": "engine/windows-x64/tinqs.windows.editor.x86_64.mono.exe", @@ -27,5 +27,21 @@ "scons_flags": "platform=windows target=editor module_mono_enabled=yes", "note": "Branded editor binary (Tinqs app icon/splash/logos baked in). Built from engine 67d0322. .NET assemblies (GodotSharp) + the Terrain3D addon are provided by the game project. Run with the existing ariki-game project. console_binary = the .console.exe variant for terminal stdout." } + }, + "terrain_3d": { + "macos-arm64": { + "debug_framework": "engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework", + "release_framework": "engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework", + "sha256_debug": "653a16ffdc3e6bb05cf514b9700c943c8694133e28ec65800d074c58c13ea216", + "sha256_release": "ca16b2a6afa80c382ffd578ebb6b31ce456a251ef8642e7d1addba79ef51d564", + "engine_repo": "tinqs/engine", + "engine_commit": "bb8fe2f", + "built_against_engine_binary": "de00a306c (ABI via dumped extension_api.json — engine binary itself UNCHANGED, keep using de00a30)", + "built_on": "2026-06-09", + "built_by": "Kraken (engine/terrain3d/build.sh — dump API, scons editor+release, ad-hoc sign)", + "fix": "get_height no longer returns NaN at region borders (bilerp corners crossing a missing neighbor region propagated NaN for valid positions — the NaN-on-saved-.res bug the game shimmed around). Hole semantics unchanged.", + "install": "cp -R engine/macos-arm64/terrain_3d/bin/libterrain.macos.*.framework /addons/terrain_3d/bin/ — the game's .gitignore (bin/) means these never come from game git on macOS.", + "note": "GDExtension only — no engine rebuild needed or performed. Verified: ariki-game itest 70/70 with these frameworks loaded." + } } }