.venv/ __pycache__/ *.pyc .DS_Store # Working-lane scratch — see .agents/rules/working-files.md # Regenerable by re-running the lane's NN_*.py recipe from its pinned master. *.blend1 *.blend2 *_run.log **/review/ **/review_*/ **/review[0-9]*/ **/dbg_*/ **/probe_*/ # Per-stage lane output dirs — the SCRATCH tier of working-files.md, in bulk. # characters/work/lena/v02/ alone is 1,019 MB: 15 .blend snapshots of the same # ~883k-vertex mesh (48_headsafe, seamed, reatlased, 52_transplant, 55_fix1/2/3, # rigged, rigged_fix1/2/3, rigged_fullres, ...) plus their .glb exports. Exactly the # growth the rule was written to stop — the lane hit 3.0 GB once before, 2.2 GB of it # .blend files. The 48-55 recipes ARE the history and rebuild any of these from # masters/55_fullres_v02.blend, which is pinned in .lanekeep and tracked. # If a v02 artifact is ever registered in characters/REGISTRY.md, `git add -f` it — # nothing here is registered yet (the v03 body is HELD with known defects). characters/work/*/v0[0-9]/ # Vendor application install — AccuRig (~1 GB of Reallusion program files). # Re-downloadable from Reallusion; nothing here is authored by us. /accurig/ # Artifact of a `>/dev/null` redirect run from a Windows shell: git-lfs drops # copies of its hooks in here. Not project content. /dev/null/