From 6a1290b1d1d6009a191ba37c514f4db8b9300aa8 Mon Sep 17 00:00:00 2001 From: Jeremy Kashkett Date: Thu, 16 Jul 2026 14:28:35 -0700 Subject: [PATCH] docs(naming): dance codes are ceremony-based () Co-Authored-By: Claude Fable 5 --- .claude/skills/animation/SKILL.md | 8 +++++--- docs/dances/REGISTRY.md | 11 +++++++---- 2 files changed, 12 insertions(+), 7 deletions(-) diff --git a/.claude/skills/animation/SKILL.md b/.claude/skills/animation/SKILL.md index 4feb42a..8515775 100644 --- a/.claude/skills/animation/SKILL.md +++ b/.claude/skills/animation/SKILL.md @@ -36,9 +36,11 @@ Two-stage names. **New dances get a provisional id, never a content name**: at conversion, assign the next free `nd##` from the registry — pack `nd08`, clip `ND08`, JSON `nd08.json`, variants `nd08_pp`/`ND08PP` — regardless of what the PC export was called (a take named "firedance1" turned out to be dance1's choreography). Only when -Jeremy **adopts** a take for a specific in-game dance is it renamed to its dance code: -`